Changelog

Stay up to date with the latest updates and improvements to Flarial Client, Launcher, and Website.

Client

HOTFIX UPDATE

HOTFIX UPDATE 🔥

Bug Fixes

  • Fixed Auto GG spamming on servers
  • Re-added Faster Inventory
  • Fixed the Tab List text and border not aligning properly #489
  • Fixed improper scaling in Tab List when enabling/disabling certain toggles #489

Notes

  • Use Faster Inventory at your own risk, it is unstable and buggy for many users
  • It was only added due to popular demand
  • Any tickets pertaining to Faster Inventory crashes and issues will NOT be attended to

Want to submit suggestions? Suggest here!

Make sure you're using the beta! Everyone has access!

Please let us know if there are any issues via our GitHub Issue Tracker or community support.

Client

Major Module Updates

UPDATE 📝

Module Updates 🔥

Hive Statistics

  • Added a UI Scale slider
  • Added threshold settings for colors in the overlay #464
  • Threshold settings are only applicable to final KDR, KDR, win rate and levels (for the time being)

Auto GG

  • Made Auto GG compatible with Venity Network (Temporarily removed due to issues)

Arrow Counter

  • Added a toggle which only renders the Arrow Counter when you're holding a bow or crossbow

Armor HUD

  • Added a toggle to enable/disable the Main Hand Item

Ping Counter

  • Added a Ping Spoofer (for aesthetic purposes only)

FPS Counter

  • Updated the FPS Spoofer (for aesthetic purposes only)

Bug Fixes 🐛

  • Fixed the Waypoints keybind activating outside the HUD screens (i.e. in chat and inventory screens)
  • Fixed overlapping setting descriptions
  • Added proper multiline text in setting screens
  • Fixed Hive Statistics not showing bedwars levels over 75 #482
  • Fixed Hive Statistics not showing levels for prestiged players
  • Fixed Hive Statistics being too small for certain users

Notes 📝

  • Faster Inventory has been disabled due to numerous users encountering issues with it
  • We are aware about Auto GG not functioning properly on some servers, we are looking into the issue
Launcher

Launch Status Improvements

LAUNCHER UPDATE 🚀

Changes ✏️

The launch button is a bit verbose with status messages:

  • Updating... → The launcher is checking for launcher updates
  • Preparing... → The launcher is fetching information for Minecraft & the client from the internet
  • Launching... → The launcher is launching the client

Improvements 📈

  • Added 2 buttons that can open folders that contain the data for the client & launcher

Notes 📝

  • The launcher should automatically update to receive this update
  • If the launcher doesn't allow you to auto-update consider redownloading the launcher from our download page
Client

MAJOR UPDATE - Keybind Handling & Visual Improvements

MAJOR UPDATE 📝

Module Changes 🆕

  • Modern Keybind Handling Module - Fixes the keybind issue where movement doesn't resume after exiting GUI screens while holding keys
  • Skin Stealer/Cloner Module - Allows you to equip someone else's skin with a single keybind! #326 #359 #425
  • Bind Dot Command - Dot command to edit module keybinds .bind <module> <key> #433
  • Shader Loader now works for 1.21.6x and 1.21.7x!

Visual Improvements ✨

  • Rewrote Blur code for improved quality
  • Added an option to Render over or under UI in Motion Blur module
  • Added Server name, player count, and ping in TabList module #227
  • Player Heads in TabList - Player heads can now be toggled in the TabList module! #141
  • Added Frame Time graph and 1% Lows in the debug screen!
  • Added a Text Shadow option in the Debug Menu module #441

Enhancements 🔥

  • Improved the CPS Limiter module
  • Improved the Block Outline module
  • Added an option to adjust the Zoom Sensitivity in Zoom module!
  • Added an Auto Search toggle in global settings to automatically search modules whenever ClickGUI/mod menu is opened
  • Added a Date toggle for the Clock module
  • Added an option to Hide DirectionHUD when opening TabList
  • Added a color picker to customize Module Name Color in ClickGUI
  • Added the ability to Bind using Mouse Buttons #429
  • Added an option to change Max Players per Column in TabList
  • Added 1.21.90 Mob Effects in PotionHUD
  • Added Biome, Weather, World Time, and more! in Debug Menu module

Bug Fixes 🐛

  • Fixed ClickGUI not scrolling properly on Precision Trackpads #58
  • Fixed Icons not working on Intel GPU's without Better Frames #145
  • Fixed Staff in TabList Hierarchy
  • Fixed Keybind Modules activating while in GUI's #451
  • Fixed Reset All not working in certain module settings
  • Fixed Background Shadows for Certain Modules
  • Fixed CPS Counter undergoing mitosis
  • Fixed Server Details showing in F3 menu while in singleplayer #443
  • Fixed Zoom Scrolling not working in F3 menu
  • Fixed Hotbar Scrolling while zoom scrolling
  • Fixed Scaling Issues on F3 menu
  • Fixed ClickGUI hiding cursor while attempting to activate while not in a world #440
  • Fixed Item Physics crashing the game
  • Fixed Config System resetting randomly
  • Fixed Scripting Modules not working with the new config system
  • Fixed Custom Command Prefix not persisting after restart
  • Fixed Toggle Sprint and Toggle Sneak not working properly
  • Fixed Nametag appearing in first person while using Vibrant Visuals
  • Fixed 3D Crosshair appearing in Third Person Perspective
  • Fixed TabList Text overflowing
  • Fixed Color Picker opacity slider having the wrong color
  • Fixed Textboxes displaying disallowed characters
  • Fixed Zoom not working with FOV Changer #438
  • Fixed [FLARIAL] Tag removing the player's name color on servers #449
  • Fixed F3 Menu auto closing ClickGUI menu #439
  • Fixed Zoom ignoring "Save Modifier" option #456
  • And many many more bug fixes behind the scenes!

Notice ⚠️

  • Better Frames is currently unstable and can cause issues such as freezing/crashing the game upon injecting. If you are experiencing such issues, please run .freeze in commands
  • Hurt Color is currently not working properly on the latest version (1.21.9x) please be patient and wait for a fix
  • Input Delay problems caused by opening a GUI is currently a known issue and we do not have a fix for it. This is most likely an issue on Mojang's end